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Finally, there was no "You win" screen.  I got all nodes to 0 or above, and the game did not notice any change in state.  I could no longer change values of any node, and it did not register my success.  On Medium.  

Thanks for your Feedback.
As stated above this is just a Prototype/MVP, I am aware of the missing usability and features :).
The shift action is actually a thing I have not thought off and will definitely be added to the roadmap.

Ah.  Sorry.  I must have missed that in my haste to check out your game.   My appologies.

I would love to have a shift key that would allow me to buy 10 at a time. 
It's possible I'm not playing it to the best strategy, but I'd love to have to click less